Write code using UTF8.
Plug-in specifications can be added or changed.
Here's a brief explanation about plug-ins.
This refers to script plug-ins. These plug-ins are managed internally and can point to UI parameters of the software (for example, the auto-tile plug-in, individual action command plug-ins, individual link condition plug-ins, etc.).
To support multiple languages for script plug-ins, the software's locale is defined with the setLocale() function. By changing the language according to the function's returned value, multiple languages can be supported. Regional identifying text such as ja_JP may be attached, but the first two characters can be removed if the region is unnecessary.
At the moment, script plug-in objects need to provide the following functions.
You can call cocos2d-x's JSB API in script plug-ins.
For more details about plug-ins, refer to the following PDF.