#1: “Rebecca and the Mechanical Mansion”
Rebecca and the Mechanical Mansion [RPG maker MZ]
Creator : Hiro Mashima
To film some content for her AONEKO Channel, Rebecca and her crew visit a haunted mansion. This is an adventure game in which Rebecca must escape from the dungeon she has been trapped in and navigate her way through the haunted mansion. To progress, you must solve the mansion’s various gimmicks, puzzles, and minigames! Although the game is intended as a short story, it does include multi-endings depending on your choices and actions. *The protagonist is from the manga “EDENS ZERO”, but the game is intended to be enjoyable even if you are unfamiliar with the original manga! *Currently, the game is only available in Japanese.
Interview Questions for Hiro Mashima
- What made you create this game?
- What is the must-see point of this game?
- What are your favorite games / games that inspired you?
- What do you prioritize when you create games?
- Could you tell us about the advantages of using RPG Maker?
Initially, I was only interested in making this game for fun. But eventually, I realized that this would be a great way to introduce people into the original work “EDENS ZERO” – that is when I got more serious on this project!。
Definitely the costume system. Some costumes are only obtainable under a very rare condition.
Dragon Quest, Final Fantasy, Metal Gear Solid, Monster Hunter….There are so many that I can not even begin to list them all!
The only thing on my mind at all times is making the game enjoyable. I have hidden a lot of easter eggs for the users to find!
The fact that anyone can easily create a game without coding! The event presets are especially great.
GGG Dev Team Comment
A Costume System that Actually Matters Costumes could be found during the gameplay; Not only does it change the character’s appearance and graphic but it may also influence a specific event! This attention to detail is enjoyable to discover and much appreciated by game players!