RPG MAKER MZ HELP

Event Commands

Messages

Show Text

Function

Opens the Message Window and displays text.

Settings

Remarks

  • Pressing [Ctrl] + [Enter] while inputting text is the same as pressing the [OK] button.
  • The vertical line in the [Text] field is a guide showing the Message Window's maximum character limit. To check whether the text entered will be displayed as intended, use the [Preview] button.
  • You can display values of variables and names of actors by entering Control Characters into the text field. Control Characters and what they display are as follows. (Be sure to enter all Control Characters using half-width character input.)

*Note: The control characters \V, \N, \P, \G, \C, \I, \{, \}, \\, \PX, \PY and \FS may also be used in the following locations:

\V[n] Will be replaced with the value of the nth variable.
\N[n] Will be replaced with the name of the nth actor.
\P[n] Will be replaced by the name of the nth (arranged order) party member.
\G Will be replaced by the currency unit.
\C[n] Draw the subsequent text in the nth color. Text color conforms to the contents of the [Window.png] system image.
\I[n] Draws the nth icon.
\{ Increases the text size by 1 step.
\} Decreases the text size by 1 step.
\\ Used to enter the backslash character as actual text.
\$ Open the gold window.
\. Wait for 1/4 second.
\| Wait for 1 second.
\! Wait for button input.
\> Display remaining text on same line all at once.
\< Cancel the effect that displays text all at once.
\^ Do not wait for input after displaying the next.
\PX[n] Set the X position with the top left of the window as the origin.
\PY[n] Set the Y position with the top left of the window as the origin.
\FS[n] Changes the text size to n.

Show Choices

Function

Displays the Choices Window (max of 6 choices), and handles branches according to the player's choices. You can use Control Characters here.

Settings

Remarks

Input Number

Function

Displays the Input Number screen, and assigns the value input by the player to a variable.

Settings

Select Item

Function

Displays the Item Selection Window. Assigns the ID of the item that the player selects to a variable.

Settings

Show Scrolling Text

Function

Displays text that will scroll from the bottom of the screen to the top. Scrolling will be fast forwarded when the confirm button is pressed.

Settings