Update History

February 16th, 2018 Updated Contents

Updated the System Requirements.
・[RPG Maker MV]→[About RPG Maker MV]→[System Requirements

June 8th, 2017 Updated Contents

Added “Edit as Text” option to the Plugin Manager context menu.
・[RPG Maker MV]→[How to Use Aid Tools
Added several search options for all context menus: “Search”, “Search Next”, and “Search Previous”.
・[RPG Maker MV]→[Basic Editor Controls
Added the “Community_Basic” plugin.
・Documentation[Using Official Plugins

March 21st, 2017 Updated Contents

It is now possible to use RPG Maker MV Tools in conjunction with RPG Maker MV.
・[RPG Maker MV]→[The Menu Bar
・[RPG Maker MV]→[How to Use Aid Tools
Added tutorials (beta).
・[RPG Maker MV]→[The Menu Bar
・[RPG Maker MV]→[How to Use Aid Tools
RPG Maker MV is now available for Linux.
・[RPG Maker MV]→[About RPG Maker MV]→[System Requirements
・Documentation[Deployment
・Documentation[RPG Maker MV for Linux
・Documentation[RPG Maker MV for Linux]→[Graphics Driver Installation
・Documentation[RPG Maker MV for Linux]→[Running Games

November 24th, 2016 Updated Contents

Added an option to generate child characters in the Character Generator.
・[How to use Aid Tools]→[Character Generator

August 4th, 2016 Updated Contents

You now have the option to use encryption for deployment.
・Documentation[Output Formats
Added an Object Selector option.
[How to Use Aid Tools]→[Options
Added options to “Copy as Text” and “Copy as HTML tags” to the context menu of the Contents section on the Event Page.
Events [Map Event Settings]→[Editing Contents]→[Controls via the Context Menu

April 21th, 2016 Updated Contents

You can now handle files in batches with the Resource Manager tool.
A [DLC] button has been added to the Resource Manager. (For Steam versions only)
[How to Use Aid Tools]→[Resource Manager]
Added a counterclockwise rotation function to the event command [Rotate Picture].
・Event Commands[Picture]→[Rotate Picture]
Added [Options] to [Tools].
[How to Use Aid Tools]→[Options]
Added an editor DPI scaling function to the Windows version.
The UI display in the editor is automatically adjusted when you change the DPI settings in Windows.
Added a scroll wheel zoom in/zoom out function for the map.
(For Windows users) Ctrl + Scroll Wheel
(For Mac users) Command + Scroll Wheel
Added [Refresh] to the Plugin Manager.
Documentation →[Enabling Plugins]→[Refreshing Plugins]
Fixed a bug in the looping for part of the music data.
The [Passage] indicator for Tileset [B] on the upper-left of the tile has been fixed to ☆.
Added and updated plugins.

March 1st, 2016 Updated Contents

Set the multiplying factor.
・Database
[Animation Settings]

・Event Commands
[Movement]→[Set Movement Route]
[Picture]→[Show Picture][Move Picture]
You can now access Plugin Help from the right-click menu.
・Database
[Actor Settings][Class Settings][Skill Settings][Item Settings][Weapon/Armor Settings]
[Enemy Settings][State Settings][Tileset Settings]

・Event Commands
[Messages]→[Show Text][Show Scrolling Text]
[Flow Control]→[Conditional Branch][Comment]
[Advanced]→[Script][Plugin Command]
When you change class, you are now able to keep the same level as before the change.
Event Commands[Actor]→[Change Class]
You can now access IconSet Viewer from the right-click menu.
・Event Commands
[Messages]→[Show Text][Show Scrolling Text]
[Advanced]→[Script][Plugin Command]

・[How to Use Aid Tools]→[Plugin Manager]
Added Resource Manager.
・[How to Use Aid Tools]→[Resource Manager]
Added [Web Browsers] to the deployment platform.
Added [Exclude unused files] function under Options in the Deployment window.
・Documentation [Output Formats]
Added TouchUI Plugin, Gacha Plugin, SlotMachine Plugin.
・Documentation
[Using Official Plugin]→[TouchUI]
[Using Official Plugin]→[Gacha / GachaBook]
[Using Official Plugin]→[SlotMachine]
Set the multiplying factor.
You can now display multiple frames at the same time in the Frame View.
Added confirmation dialog when quit editing.
If you click the Cancel or X button while editing Event/Database/Plugin Manager data, a confirmation dialog will be displayed.
※*If you click [Yes], the window will close and the changes made will not be saved.
Added Home/End Key functions.
While editing the event page, you are now able to jump to the top/bottom of the content by using Home/End Key.
Reduced audio and graphic file size.
Added new elements to the Character Generator.