Using Official Plugins

In RPG Maker MV, there are several plugins already included in your new project and can be used with simple settings.

AltMenuScreen

A plugin that changes the Menu Screen to a different layout.
Party members will be displayed horizontally.

AltSaveScreen

A plugin that changes the Save Screen and Load Screen to a different layout.
It becomes possible to display images such as the faces of party members.

EnemyBook

Monster Enemy Book

You can make a [Monster Enemy Book] which lists the enemies the player has fought.

Plugin Command

Set up as an event using the [Plugin Command] advanced event command.

EnemyBook open Open the Enemy Book Screen
EnemyBook add 3 Add the enemy 3 to the Enemy Book
EnemyBook remove 4 Remove enemy 4 from the Enemy Book
EnemyBook complete Complete the Enemy Book
EnemyBook clear Clear the Enemy Book

Enemy Note

Writes to the [Note] section in the [Enemies] tab of the database.

<desc1:description 1> Display description on the first line
<desc2:description 2> Display description on the second line
<book:no> Use when you will not put in the Enemy Book

ItemBook

Item Book

You can make an [Item Book] which lists all the equipment and items a player has collected.

Plugin Command

Set up as an event using the [Plugin Command] advanced event command.

ItemBook open Open the Item Book Screen
ItemBook add weapon 3 Add weapon 3 to the Item Book
ItemBook add armor 4 Add armor 4 to the Item Book
ItemBook remove armor 5 Remove armor 5 from the Item Book
ItemBook remove item 6 Remove item 6 from the Item Book
ItemBook complete Complete the Item Book
ItemBook clear Clear the Item Book

Item (weapons, armors) Note

Writes to the [Note] field in the [Items (weapons, armors)] tab in the database.

<book:no> Use when you will not put in the Item Book

SimpleMsgSideView

Hide the battle log shown in side-view during battle. Only the names of skills, items and actions (Attack and Guard) will be displayed in the upper part of the screen.

Parameters

displayAttack
Whether to display a normal [Attack] or not.
Will not be displayed when set to 0 (default), and will be displayed when set to 1.
position
Whether to display the names of skills and items to the left or in the center.
Left when set to 0, and in the center when set to 1.

TitleCommandPosition

A plugin that changes the position of the command window on the Title Screen and its background.

Parameters

Offset X
The offset value for the X coordinate.
Offset Y
The offset value for the Y coordinate.
Width
Width of the command window.
Background
The background type. You can select from 3 different types: 0 - Normal, 1 - Dark, 2 - Transparent.

WeaponSkill

A plugin that changes the skill ID for the normal attacks for each weapon.

Create the skill that you want to add to the weapon. Specifying the skill ID in the [Note] field of the weapon will cause that skill to be activated when attacking with a weapon.
Example: <skill_id:3>

You can create the following types of weapons.

Sets the [Skill Type] to "None" for skills selected using weapons.
In the case that a Skill Type whose use can be disabled, the player will not be able to select "Attack" if that skill is disabled.

TouchUI (March 1st, 2016 Update)

This will change the current UI to touch controls.
*This plugin cannot be used simultaneously with other plugins that change the UI.
(AltMenuScreen, AltSaveScreen, SimpleMsgSideView, TitleCommandPosition, etc.)

Parameters

Menu Command Text
This is the text on the Menu button that shows up in the map scene.
Previous Command Text
This is the text on the Previous button displayed in the menu.
Next Command Text
This is the text on the Next button displayed in the menu.

Gacha / GachaBook (March 1st, 2016 Update)

This is a plugin that allows you to add a Gacha system.

Gacha

A probability system that generates random chances to obtain items.

Parameters

Help Message Text
A Help Message in the Gacha screen. Required Amount is replaced by required G.
Button Text
Text displayed on the Gacha Button.
Get Message Text
Message displayed after a Gacha is done. Item Name will be replaced by the obtained Item Name.
Show Item Description
Turns on/off to display the description when item is obtained.
Choose from the following; 0: do not show description, or 1: show description.
Effect
Sets the animation number for when items are obtained.
Rank1~5 Effect
Sets the animation number for Rank 1 to 5.
ME
Sets ME for when items are obtained.
Required Amount
Required G to do a Gacha.

Plugin Command

Sets as an event in [Plugin Command] in Advanced under Event Commands.

Gacha open Opens Gacha screen.
Gacha add item 1 Adds item no. 1 as obtainable item in Gacha.
Gacha remove item 1 Removes item no. 1 as obtainable item in Gacha.
Gacha clear Clears all obtainable items in Gacha.

Items (Weapon/Armor) Note

Writes to [Note] in [Items (Weapon/Armor)] under Database.

<gachaImage: image> Choose image for Gacha item. Add image file under img/gacha/(this folder).
<gachaNumLot: 10> Sets number of Gacha.
<gachaRank: 5> Sets rank (1 to 5) for Gacha item.

GachaBook

Displays list of Gacha Items.

Parameters

Unknown Data
Name of an unknown Gacha item.
Price Text
This is the text for [Price].
Equip Text
This is the text for [Equipment].
Type Text
This is the text for [Type].
Rank Text
This is the text for [Rank].
Simple Display
Switches the display method for description display. Choose from the following; 0: Normal Display, 1: Simple Display (name and description only).

Plugin Command

Set as an event in [Plugin Command] in Advanced under Event Commands.

GachaBook open Opens Gacha book.
GachaBook add weapon 3 Adds Weapon No. 3 to Gacha book.
GachaBook add armor 4 Adds Armor No. 4 to Gacha book.
GachaBook remove armor 5 Removes Armor No. 5 from Gacha book.
GachaBook remove item 6 Removes Item No. 6 from Gacha book.
GachaBook clear Clear all content in Gacha book.

SlotMachine (March 1st, 2016 Update)

This is a plugin to add a slot machine system.

Parameters

Variable ID
This is this variable ID to manage the amount of coins owned.
Help Text
This is the message for help.
Won Text
This is the message shown when winning. Win Coin will be replaced by the amount of obtained coins.
Lost Text
This is the message shown when losing.
Replay Text
This is the message shown when choosing to retry or not.
Coin Full Text
This is the message shown when coins reach maximum amount.
Bet Text
This is the text for the Bet Command.
Spin Text
This is the text for the Spin Command.
Yes Text
This is the text for the Yes Command.
No Text
This is the text for the No Command.

Plugin Command

Set as an event in [Plugin Command] in Advanced under Event Commands.

SlotMachine open Opens slot machine.
SlotMachine expectation 0.5 Sets expected value to a number in between 0 to 1. The closer to the value 1, the better chance of winning, though there is never a 100% chance.
SlotMachine scale 0 Sets the multiplying factor. Value 0 is x1, 1 is x10, and 2 is x100.

Community_Basic (June 8th, 2017 Update)

This plugin allows you to set basic parameters for your game.

Parameters

cacheLimit
Maximum cache limit for image file memory (MPix)
screenWidth
Screen size (width)
screenHeight
Screen size (height)
changeWindowWidthTo
Change the screen width to the set value
changeWindowHeightTo
Change the screen height to the set value
renderingMode
Rendering mode (canvas/webgl/auto)
alwaysDash
Default setting for auto-run (on/off)