Using Official Plugins
In RPG Maker MV, there are several plugins already included in your new project and can be used with simple settings.
AltMenuScreen
A plugin that changes the Menu Screen to a different layout.
Party members will be displayed horizontally.

AltSaveScreen
A plugin that changes the Save Screen and Load Screen to a different layout.
It becomes possible to display images such as the faces of party members.

EnemyBook
Monster Enemy Book
You can make a [Monster Enemy Book] which lists the enemies the player has fought.
Plugin Command
Set up as an event using the [Plugin Command] advanced event command.

EnemyBook open | Open the Enemy Book Screen |
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EnemyBook add 3 | Add the enemy 3 to the Enemy Book |
EnemyBook remove 4 | Remove enemy 4 from the Enemy Book |
EnemyBook complete | Complete the Enemy Book |
EnemyBook clear | Clear the Enemy Book |
Enemy Note
Writes to the [Note] section in the [Enemies] tab of the database.

<desc1:description 1> | Display description on the first line |
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<desc2:description 2> | Display description on the second line |
<book:no> | Use when you will not put in the Enemy Book |
ItemBook
Item Book
You can make an [Item Book] which lists all the equipment and items a player has collected.
Plugin Command
Set up as an event using the [Plugin Command] advanced event command.

ItemBook open | Open the Item Book Screen |
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ItemBook add weapon 3 | Add weapon 3 to the Item Book |
ItemBook add armor 4 | Add armor 4 to the Item Book |
ItemBook remove armor 5 | Remove armor 5 from the Item Book |
ItemBook remove item 6 | Remove item 6 from the Item Book |
ItemBook complete | Complete the Item Book |
ItemBook clear | Clear the Item Book |
Item (weapons, armors) Note
Writes to the [Note] field in the [Items (weapons, armors)] tab in the database.

<book:no> | Use when you will not put in the Item Book |
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SimpleMsgSideView
Hide the battle log shown in side-view during battle. Only the names of skills, items and actions (Attack and Guard) will be displayed in the upper part of the screen.
Parameters
- displayAttack
- Whether to display a normal [Attack] or not.
Will not be displayed when set to 0 (default), and will be displayed when set to 1. - position
- Whether to display the names of skills and items to the left or in the center.
Left when set to 0, and in the center when set to 1.
TitleCommandPosition
A plugin that changes the position of the command window on the Title Screen and its background.
Parameters
- Offset X
- The offset value for the X coordinate.
- Offset Y
- The offset value for the Y coordinate.
- Width
- Width of the command window.
- Background
- The background type. You can select from 3 different types: 0 - Normal, 1 - Dark, 2 - Transparent.
WeaponSkill
A plugin that changes the skill ID for the normal attacks for each weapon.
Create the skill that you want to add to the weapon. Specifying the skill ID in the [Note] field of the weapon will cause that skill to be activated when attacking with a weapon.
Example: <skill_id:3>
You can create the following types of weapons.
- Make a weapon that attacks multiple enemies.
- Make a weapon that attacks 2 or 3 times.
- If recovery magic is set to a skill, you can select an ally and cause them to recover when you select [Attack].
- It is possible to create weapons which are equal to the Guard command, etc.
Sets the [Skill Type] to "None" for skills selected using weapons.
In the case that a Skill Type whose use can be disabled, the player will not be able to select "Attack" if that skill is disabled.
TouchUI (March 1st, 2016 Update)
This will change the current UI to touch controls.
*This plugin cannot be used simultaneously with other plugins that change the UI.
(AltMenuScreen, AltSaveScreen, SimpleMsgSideView, TitleCommandPosition, etc.)
Parameters
- Menu Command Text
- This is the text on the Menu button that shows up in the map scene.
- Previous Command Text
- This is the text on the Previous button displayed in the menu.
- Next Command Text
- This is the text on the Next button displayed in the menu.
Gacha / GachaBook (March 1st, 2016 Update)
This is a plugin that allows you to add a Gacha system.


Gacha
A probability system that generates random chances to obtain items.
Parameters
- Help Message Text
- A Help Message in the Gacha screen. Required Amount is replaced by required G.
- Button Text
- Text displayed on the Gacha Button.
- Get Message Text
- Message displayed after a Gacha is done. Item Name will be replaced by the obtained Item Name.
- Show Item Description
- Turns on/off to display the description when item is obtained.
Choose from the following; 0: do not show description, or 1: show description. - Effect
- Sets the animation number for when items are obtained.
- Rank1~5 Effect
- Sets the animation number for Rank 1 to 5.
- ME
- Sets ME for when items are obtained.
- Required Amount
- Required G to do a Gacha.
Plugin Command
Sets as an event in [Plugin Command] in Advanced under Event Commands.

Gacha open | Opens Gacha screen. |
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Gacha add item 1 | Adds item no. 1 as obtainable item in Gacha. |
Gacha remove item 1 | Removes item no. 1 as obtainable item in Gacha. |
Gacha clear | Clears all obtainable items in Gacha. |
Items (Weapon/Armor) Note
Writes to [Note] in [Items (Weapon/Armor)] under Database.

<gachaImage: image> | Choose image for Gacha item. Add image file under img/gacha/(this folder). |
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<gachaNumLot: 10> | Sets number of Gacha. |
<gachaRank: 5> | Sets rank (1 to 5) for Gacha item. |
GachaBook
Displays list of Gacha Items.
Parameters
- Unknown Data
- Name of an unknown Gacha item.
- Price Text
- This is the text for [Price].
- Equip Text
- This is the text for [Equipment].
- Type Text
- This is the text for [Type].
- Rank Text
- This is the text for [Rank].
- Simple Display
- Switches the display method for description display. Choose from the following; 0: Normal Display, 1: Simple Display (name and description only).
Plugin Command
Set as an event in [Plugin Command] in Advanced under Event Commands.

GachaBook open | Opens Gacha book. |
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GachaBook add weapon 3 | Adds Weapon No. 3 to Gacha book. |
GachaBook add armor 4 | Adds Armor No. 4 to Gacha book. |
GachaBook remove armor 5 | Removes Armor No. 5 from Gacha book. |
GachaBook remove item 6 | Removes Item No. 6 from Gacha book. |
GachaBook clear | Clear all content in Gacha book. |
SlotMachine (March 1st, 2016 Update)
This is a plugin to add a slot machine system.

Parameters
- Variable ID
- This is this variable ID to manage the amount of coins owned.
- Help Text
- This is the message for help.
- Won Text
- This is the message shown when winning. Win Coin will be replaced by the amount of obtained coins.
- Lost Text
- This is the message shown when losing.
- Replay Text
- This is the message shown when choosing to retry or not.
- Coin Full Text
- This is the message shown when coins reach maximum amount.
- Bet Text
- This is the text for the Bet Command.
- Spin Text
- This is the text for the Spin Command.
- Yes Text
- This is the text for the Yes Command.
- No Text
- This is the text for the No Command.
Plugin Command
Set as an event in [Plugin Command] in Advanced under Event Commands.

SlotMachine open | Opens slot machine. |
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SlotMachine expectation 0.5 | Sets expected value to a number in between 0 to 1. The closer to the value 1, the better chance of winning, though there is never a 100% chance. |
SlotMachine scale 0 | Sets the multiplying factor. Value 0 is x1, 1 is x10, and 2 is x100. |
Community_Basic (June 8th, 2017 Update)
This plugin allows you to set basic parameters for your game.
Parameters
- cacheLimit
- Maximum cache limit for image file memory (MPix)
- screenWidth
- Screen size (width)
- screenHeight
- Screen size (height)
- changeWindowWidthTo
- Change the screen width to the set value
- changeWindowHeightTo
- Change the screen height to the set value
- renderingMode
- Rendering mode (canvas/webgl/auto)
- alwaysDash
- Default setting for auto-run (on/off)