Rules

GGG Products
Terms and Condition
GGG Official DLC
Terms and Conditions
for RPG Maker Unite

GGG Products
Terms and Condition

These GGG Products Terms and Conditions (these “Terms,” including the attached Supplementary Provisions of these “Material Terms,” “Game Distribution Terms”, and these “Add-on Terms”) shall apply to all relations between Gotcha Gotcha Games Inc. (hereinafter “we”, “our” or “us”) and the purchaser (the “User”, including the person who installs the GGG Products on compatible computer devices) of our products as below (“GGG Products”). The User shall read these Terms before using the GGG Products. The User shall be deemed to have agreed to these Terms upon use of the GGG Products.
In addition, when we provide terms of use and precautions, etc., in addition to these Terms (the “Terms of Use”) on the official website (https://rpgmakerofficial.com/, hereinafter the “Official Website”), the User shall comply with the Terms of Use in an integrated manner with these Terms.
GGG Products List

『RPG Maker MZ』
『RPG Maker MV』
『RPG Maker MV Tool SAKAN』
『RPG Maker MV Tool MADO』
『RPG Maker MV Tool GENE』
『Pixel Game Maker MV』
『RPG Maker VX Ace』
『RPG Maker VX』
『Samurai Resource Pack』
『RPG Maker XP』
『RPG Maker 2000』
『RPG Maker 2003』

『RPG Maker MZ』,『RPG Maker MV』and 『Pixel Game Maker MV 』 use the open source program “Qt”. These Terms do not apply to “Qt”, and the “GNU Lesser General Public License” applies to “Qt”. Please refer to “[Supplementary Provisions] GNU Lesser General Public License” for its contents.
As “Visual Novel Maker MV” is no longer a product handled by our company, these terms and conditions no longer apply. However, you may continue to use assets interchangeably across the Maker series.

Article 1 (Scope of Application)

  1. These Terms shall apply only to personal usage (including commercial usage). These Terms shall not apply to any business use and commercial use of any form of corporation, group, association, foundation, public organization, political organization, religious organization, academic organization, administrative organization, educational institution, or any other equivalent organization (collectively, “Corporation, etc.”). If the User falls within a Corporation, etc., the User shall agree to terms of use based upon individual consultations with us.
    For inquiries from a Corporation, etc., please contact to: info@gotchagotcha.jp
    However, if the User is a representative of an individual association to produce independent games (so-called companion circles, etc.), these Terms shall apply.
  2. These Terms apply to the GGG Products, including the editor as a game creation tool, as well as materials which means game assets and sample games installed at the same time. Note: In the following document, “materials” and “game assets” are used interchangeably and refer to the same thing.

Article 2 (Installation)

  1. The User may install and use the GGG Products on GGG Products-compatible computer devices (the “User Device”) by purchasing or licensing it in an authorized manner as recognized by us.
  2. For each GGG Products purchase, the GGG Products are available to only one User.
  3. The number of computers on which a single User may install the GGG Products depend on the store from which it was purchased.
    Please refer to the respective terms or support information for details.

Article 3 (Certification)

  1. When using the GGG Products, the User shall authenticate under the GGG Products certification procedure if we separately provide it. If the User has duly purchased the GGG Products through Steam, it shall have been certified at the time of such purchase.
  2. If the certification in the preceding clause is not completed successfully, the User shall agree in advance that the GGG Products may not be started or used for any reason whatsoever.

Article 4 (Handling of Personal Information)

We shall handle personal information provided by the User appropriately under our “Privacy Policy” (https://www.gotchagotcha.jp/privacy.html).

Article 5 (License)

We hereby license the User who has purchased the GGG Products in an authorized manner as recognized by us to use the GGG Products as follows:

A. To create an original game (the “User Game”) using the GGG Products (including the computer programs that make up the GGG Products) and the materials contained in the GGG Products (text, music, images, etc. collectively, “Our Material”). When using Our Material, the User shall comply with these Material Terms in the attached Supplementary Provisions of these Terms.

B. To reproduce, transfer, sell, rent out, publicly present, transmit to the public, or make the User Game created under the preceding item available for transmission (collectively, “Distribution, etc.”) whether paid for or for free. However, in this case, the User shall comply with the Game Distribution Terms in the attached Supplementary Provisions of these Terms.

Article 5 (License)

We hereby license the User who has purchased the GGG Products in an authorized manner as recognized by us to use the GGG Products as follows:

A. To create an original game (the “User Game”) using the GGG Products (including the computer programs that make up the GGG Products) and the materials contained in the GGG Products (text, music, images, etc. collectively, “Our Material”). When using Our Material, the User shall comply with these Material Terms in the attached Supplementary Provisions of these Terms.

B. To reproduce, transfer, sell, rent out, publicly present, transmit to the public, or make the User Game created under the preceding item available for transmission (collectively, “Distribution, etc.”) whether paid for or for free. However, in this case, the User shall comply with the Game Distribution Terms in the attached Supplementary Provisions of these Terms.

Article 6 (User Representations and Warranties)

The User represents and warrants as follows:

A. The User has the legal capacity to agree to these Terms.

B. The User complies with all applicable laws and regulations regarding the use of the GGG Products and is subject to these Terms.

Article 7 (Prohibited Activities)

  1. When using the GGG Products, the User shall comply with the duties of the User provided in these Terms and properly and lawfully use the GGG Products.
  2. When using the GGG Products, the User shall not engage in any of the following acts:

    A. To allow more than one person to use the GGG Products installed on the User Device in accordance with paragraph 1 of Article 2.

    B. To unlock the security of the GGG Products by taking advantage of a bug or defect in the GGG Products or by using the GGG Products in a manner not permitted by us. To create derivative software, regardless of the manner in which the GGG Products are altered, modified, adapted, translated, or otherwise. However, the materials included in the GGG Products are governed by the Supplementary Provisions.

    C. Distribution, etc., of all or part of the GGG Products or any computer program that makes up the GGG Products (“Our Program”) without our prior written consent. However, the materials included in the GGG Products are governed by the Supplementary Provisions.

    D. Any act in violation of these Terms.

    E. Any act that causes or is likely to cause damage to us, other Users, or other third parties.

    F. Any other act that we deem inappropriate.

  3. If the User breaches any of the obligations of this article, we may issue warnings or take other measures against the User. If the User causes damage to us due to the User’s breach of the obligations in this article, the User shall indemnify us for such damages (including reasonable attorneys’ fees).

Article 8 (Ownership of Rights)

  1. Copyrights, neighboring rights, and other intellectual property rights related to the GGG Products (including Our Program and Our Material) shall belong to us and to third parties we recognize.
  2. Copyrights, neighboring rights, and other intellectual property rights related to the User Game (excluding Our Program and Our Material) and materials (text, music, images, etc.) created by the User shall belong to the User who created the User Game and the materials.

Article 9 (Feedback by Users)

If the User provides us with any comments, suggestions, or feedback regarding the GGG Products or other services we provide, the User agrees that we are free to use, disclose, reproduce, license, or otherwise exploit any such comments, suggestions, or feedback in any way we deem appropriate, without any obligation or restriction whatsoever.

Article 10 (Disclaimer)

  1. If we are liable for minor negligence for damage caused to the User by using the GGG Products or otherwise in connection with the GGG Products, the damage for which the User is entitled to claim compensation from us shall be limited to the purchase price of the GGG Products incurred by such User. In this case, the damage shall be limited to direct and ordinary damage actually caused to the User. We will not be liable for any special damage, indirect damage, lost profit, attorney’s fees, or similar damage to the User. However, this limitation of liability shall not apply if we are willfully or grossly negligent.
  2. We take care to maintain the reliability of the GGG Products but do not warrant the following, and the User shall use the GGG Products at their own risk and expense.

    A. Fitness for a particular purpose of the GGG Products

    B. Reliability and stability of the operation of the GGG Products

  3. We will not be liable for any trouble or dispute with any third party arising from the use of the GGG Products or the production and Distribution, etc., of the User Game by the User.

Article 11 (Assignment of Contractual Status)

If we have transferred the business related to the GGG Products to a third party (including the case where the business is succeeded due to business transfer, share transfer, merger, or company split or for any other reason), in connection with such a business transfer, etc., we may transfer the contractual status based on these Terms, rights, and obligations and information of the User to the transferee of such business transfer, etc., and the User agrees to such assignment, etc., without objection to this Article.

Article 12 (Changes to these Terms)

We may change these Terms without the consent of the User. In the event of any change of these Terms, we will notify the User or publicize the updated Terms by posting the effective date and details of the updated Terms on the Official Website or by any other appropriate means. However, if there is any change that requires the consent of the User under applicable laws, we shall obtain the User’s consent in a manner prescribed by us.

Article 13 (Interpretation)

The original version of these Terms is the Japanese version, and any Terms, which have been translated into a language other than Japanese, have been prepared as a reference. If there is any discrepancy between the original Japanese version and the relevant reference translation, the Japanese version shall prevail.

Article 14 (Contact)

Inquiries regarding the GGG Products and other contact from the User to us, and notices regarding any amendment to these Terms and other contact from us to the User shall be made in the manner prescribed by us.

Article 15 (Severability)

If any of the provisions or any part contained in these Terms are declared invalid or unenforceable under the Consumer Contract Act and other applicable laws and regulations, the validity and enforceability of the remaining provisions in these Terms shall in no way be affected or impaired.

Article 16 (Governing Law)

These Terms shall be governed by and construed in accordance with the laws of Japan.

Article 17 (Jurisdiction)

The Tokyo District Court shall be the exclusive jurisdictional court of first instance in the event of any dispute as to the use of the GGG Products or the interpretation and application of these Terms.
Effective as of April 27, 2023
Update October 8, 2024

[Supplementary Provisions]
The Game Distribution Terms and Conditions

These Game Distribution terms and conditions (these “Distribution Terms”) stipulate that the User of the GGG Products shall produce the game (the “User Game”) using the GGG Products and distribute, etc., the User Game. The User shall comply with these Distribution Terms which are an integral part of these Terms.
Definitions of terms or conditions of use that are not specifically provided for in these Distribution Terms shall be governed by these Terms. However, if there is any discrepancy between these Distribution Terms and these Terms, these Terms shall prevail.

Article 1 (Conditions for Distribution, etc.)

  • The Users may distribute, etc., the User Games only if the following conditions are met:
  • A. It is a game created by the User who has purchased the GGG Products in an authorized manner.

    B. The User Game does not infringe or is unlikely to infringe the rights (copyrights, trademark rights, honorary rights, portrait rights, etc.) and interests of any third party. In addition, the User Game has not caused, and is unlikely to cause, any damage to any third party.

    C. The User Game shall not be infected with computer viruses and not provide harmful programs such as computer viruses through the User Game (including spam).

    D. The User Game does not violate or is unlikely to violate laws, regulations, rules, orders, or public policy.

    E. The User Game does not induce or is unlikely to induce anti-social behavior.

    F. The User Game does not violate these Distribution Terms and these Terms.

    G. Any other act that we consider inappropriate is not conducted.

  • The User shall be responsible for their own expense in the production and Distribution, etc., of the User Game and shall not cause any inconvenience to us.
  • The materials included in the sample games listed in “[Supplementary Provisions] Sample Games and Materials Prohibited for Secondary Use” shall not be used in the User Game because secondary use, including use as game creation materials, is prohibited.
  • Article 2 (Notice, etc., to Users)

    When Distributing, etc., the User Game, the User shall notify or indicate the following matters to the user of the User Game:

    A. Have the opening credits of the User Game bear the GGG Products logos and notations designated by us as much as possible.

    B. Indicate that the User Game was created in the GGG Products in the attached document (if there is no attachment document in the help file or a position visible to the user of the User Game. The same shall apply hereinafter).

    C. The following rights shall be stated in the attached document:
    Copyright Notation: Please refer to the Copyright Notation by product below.
    Trademark Notation: RPG MAKER is a registered trademark or trademark owned by Gotcha Gotcha Games Inc.

    D. Prohibit the act of extracting and Distribution, etc., of Our Program or Our Material from the User Game (whether paid for or for free).

    E. Prohibit the act of extracting and altering Our Program or Our Material from the User Game.

    F. Prohibit the act of extracting Our Material from the User Game and using it for their own games (whether paid for or for free).

    List of copyright notices

    『RPG Maker MZ』 ©Gotcha Gotcha Games Inc./YOJI OJIMA 2020
    『RPG Maker MV』 ©Gotcha Gotcha Games Inc./YOJI OJIMA 2015
    『RPG Maker MV Tool SAKAN』 ©2017 Gotcha Gotcha Games Inc. /YOJI OJIMA/ENTACL GRAPHCIXXX
    『RPG Maker MV Tool MADO』 ©2017 Gotcha Gotcha Games Inc. /YOJI OJIMA/ENTACL GRAPHCIXXX
    『RPG Maker MV Tool GENE』 2018 Gotcha Gotcha Games Inc. /YOJI OJIMA/ENTACL GRAPHCIXXX
    『Pixel Game Maker MV』 ©Gotcha Gotcha Games Inc.
    『RPG Maker VX Ace』 ©2011 Gotcha Gotcha Games Inc./YOJI OJIMA
    『RPG Maker VX』 ©2007,2011,2012 Gotcha Gotcha Games Inc./YOJI OJIMA
    『Samurai Resource Pack』 ©2011 Gotcha Gotcha Games Inc.
    『RPG Maker XP』 ©2004,2009,2012 Gotcha Gotcha Games Inc./YOJI OJIMA
    『RPG Maker 2000』 ©2000,2003,2012 Gotcha Gotcha Games Inc./YOJI OJIMA
    『RPG Maker 2003』 ©Gotcha Gotcha Games Inc./YOJI OJIMA 2020
    Effective as of April 27, 2023
    Update October 8, 2024

    [Supplementary Provisions] Material Terms and Conditions

    These Material terms and conditions (these “Material Terms”) stipulate the use of the materials included in the GGG Products and other products in the Maker Series in the GGG Products (“Other Maker Products” described in Article 3) by the User.
    The User shall comply with these Material Terms which are an integral part of these Terms. These Material Terms do not apply to materials distributed separately or in a bundle with the GGG Products or Other Maker Products, and the terms of use of each material shall apply.
    Definitions of terms or conditions of use that are not specifically provided for in these Material Terms shall be governed by these Terms. However, if there is any discrepancy between these Material Terms and these Terms, these Terms shall prevail.

    Article 1 (Use)

    Only users who have purchased the GGG Products in an authorized manner may use Our Material in the GGG Products for their programs other than the GGG Products and works created with gaming tools from other companies.

    Article 2 (Restriction on Use)

    The User may modify and use Our Material in the GGG Products to introduce it in their blogs, portfolios, and transfer or distribute it only to other Users free of charge, etc. However, it is not permitted to use the modified materials commercially or distribute to third-party other than the Users, etc., Our Material. In addition, “[Supplementary Provisions] Sample Games and Materials Prohibited for Secondary Use” shall apply to the materials listed in the Supplementary Provisions.

    Article 3 (Use of Materials for Other Maker Products)

    The User may use the materials contained in each GGG Product and “RPG Maker Unite” for each GGG Products and “RPG Maker Unite”.
    However, in the case of the use of materials from “RPG Maker Unite” for each GGG Product, consent and compliance with the terms of use of “RPG Maker Unite” are required.
    Effective as of April 27, 2023
    Update May 19, 2023

    [Supplementary Provisions] Add-on Terms and Conditions

    These Add-on terms and conditions (these “Add-on Terms”) stipulate the use of the add-ons included in the GGG Products and the add-ons created or provided by us for “RPG Maker Unite” (the “Official Add-Ons”) and the add-ons created by the User (the “User Add-Ons”). The User shall comply with these Add-on Terms which are an integral part of these Terms.
    Definitions of terms or conditions of use that are not specifically provided in these Add-on Terms shall be governed by these Terms. However, if there is any discrepancy between these Add-on Terms and these Terms, these Terms shall prevail.

    Article 1 (Use)

    Only users who have purchased the GGG Products in an authorized manner may use the Official Add-Ons in the following ways:

    A. Adding or changing the functionality of the User Game by using the Official Add-Ons or the User Add-Ons.

    B. Modify the Official Add-Ons only for use in the User Game.

    C. To distribute, etc., the Official Add-Ons and the Official Add-Ons modified under the preceding item together with the User Game produced by Our Products. The Official Add-Ons and the modified Official Add-Ons may be distributed, etc., only if they are distributed, etc., together with the User Game produced by Our Products.

    Article 2 (Ownership of Rights)

    1. The copyrights, neighboring rights, and other intellectual property rights of the Official Add-Ons belong to us or any third party we recognize.
    2. The copyrights, neighboring rights, and other intellectual property rights of the User Add-Ons belong to the User or any third party the User recognizes.

    Article 3 (Prohibited Activities)

    The Official Add-Ons and the modified Official Add-Ons shall not be distributed, etc., independently or in combination with programs other than the User Game.

    Article 4 (Disclaimer, etc.)

    1. We shall not claim restrictions on the use of add-ons created or provided by third parties except in the event of damage or loss to us, our directors and employees, the GGG Products, or “RPG Maker Unite”. The terms of use of such add-ons shall be subject to the terms of use of the third parties, and we will not be liable for any problems with the User and third parties.
    2. We will not provide support for the User Add-Ons, third-party add-ons, the Official Add-Ons modified by users, or modifications to the Official Add-Ons (collectively, “All Add-Ons”).
    3. We use the utmost care to maintain the reliability of the Official Add-Ons, but we do not guarantee the fitness of the Official Add-Ons for a particular purpose and the reliability and stability of the operation of All Add-Ons, and the User shall use All Add-Ons at their own risk and expense.
    4. We will not be liable for any failure or damage caused to the User by using All Add-Ons or any trouble or dispute between the User and a third party arising from the distribution, etc., of the revised All Add-Ons.
    Effective as of April 27, 2023

    [Supplementary Provisions] Sample Games and Materials Prohibited
    for Secondary Use

    The materials and collections of materials included in the sample games listed below shall not be used in the User Game because secondary use, including use as game creation materials and materials alone, is prohibited.

    1. Sample games for which the use of materials is prohibited regardless of whether they are distributed with or without charge.

    Products Included Sample games
    『RPG Maker MV』 Hituji no umi
    『RPG Maker XP』 ShiroiKizuna
    Alestian Story
    Shishimura
    KNight-Blade -Howling of Kerberos-
    『RPG Maker 2003』 Eternal Hermit (episodes 1-6)
    『RPG Maker 2000』 Hanayome no Kanmuri

    2. Sample game for which the use of materials is prohibited only for paid distribution.

    Products Included Sample games
    『Pixel Game MakerMV』 DUNGEON OF NAZARICK
    LA-MULANA2 SAMPLE

    3. Materials for which modification, use and distribution are prohibited

    Products Included Sample games
    『Samurai Resource Pack 』 和』 All of the material contained in it
    Effective as of April 27, 2023

    [Supplementary Provisions] GNU Lesser General Public License

    GNU LESSER GENERAL PUBLIC LICENSE

    Version 3, 29 June 2007 Copyright © 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.

    0. Additional Definitions.

    As used herein, “this License” refers to version 3 of the GNU Lesser General Public License, and the “GNU GPL” refers to version 3 of the GNU General Public License.
    “The Library” refers to a covered work governed by this License, other than an Application or a Combined Work as defined below.
    An “Application” is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library.
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    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

    0. This License Agreement applies to any software library or other program which contains a notice placed by the copyright holder or other authorized party saying it may be distributed under the terms of this Lesser General Public License (also called “this License”). Each licensee is addressed as “you”.

    A “library” means a collection of software functions and/or data prepared so as to be conveniently linked with application programs (which use some of those functions and data) to form executables.

    The “Library”, below, refers to any such software library or work which has been distributed under these terms. A “work based on the Library” means either the Library or any derivative work under copyright law: that is to say, a work containing the Library or a portion of it, either verbatim or with modifications and/or translated straightforwardly into another language. (Hereinafter, translation is included without limitation in the term “modification”.)

    “Source code” for a work means the preferred form of the work for making modifications to it. For a library, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the library.

    Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running a program using the Library is not restricted, and output from such a program is covered only if its contents constitute a work based on the Library (independent of the use of the Library in a tool for writing it). Whether that is true depends on what the Library does and what the program that uses the Library does.

    1. You may copy and distribute verbatim copies of the Library’s complete source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and distribute a copy of this License along with the Library.

    You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.

    2. You may modify your copy or copies of the Library or any portion of it, thus forming a work based on the Library, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:

    a) The modified work must itself be a software library.

    b) You must cause the files modified to carry prominent notices stating that you changed the files and the date of any change.

    c) You must cause the whole of the work to be licensed at no charge to all third parties under the terms of this License.

    d) If a facility in the modified Library refers to a function or a table of data to be supplied by an application program that uses the facility, other than as an argument passed when the facility is invoked, then you must make a good faith effort to ensure that, in the event an application does not supply such function or table, the facility still operates, and performs whatever part of its purpose remains meaningful.

    (For example, a function in a library to compute square roots has a purpose that is entirely well-defined independent of the application. Therefore, Subsection 2d requires that any application-supplied function or table used by this function must be optional: if the application does not supply it, the square root function must still compute square roots.)

    These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Library, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Library, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.

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    3. You may opt to apply the terms of the ordinary GNU General Public License instead of this License to a given copy of the Library. To do this, you must alter all the notices that refer to this License, so that they refer to the ordinary GNU General Public License, version 2, instead of to this License. (If a newer version than version 2 of the ordinary GNU General Public License has appeared, then you can specify that version instead if you wish.) Do not make any other change in these notices.

    Once this change is made in a given copy, it is irreversible for that copy, so the ordinary GNU General Public License applies to all subsequent copies and derivative works made from that copy.

    This option is useful when you wish to copy part of the code of the Library into a program that is not a library.

    4. You may copy and distribute the Library (or a portion or derivative of it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange.

    If distribution of object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place satisfies the requirement to distribute the source code, even though third parties are not compelled to copy the source along with the object code.

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    However, linking a “work that uses the Library” with the Library creates an executable that is a derivative of the Library (because it contains portions of the Library), rather than a “work that uses the library”. The executable is therefore covered by this License. Section 6 states terms for distribution of such executables.

    When a “work that uses the Library” uses material from a header file that is part of the Library, the object code for the work may be a derivative work of the Library even though the source code is not. Whether this is true is especially significant if the work can be linked without the Library, or if the work is itself a library. The threshold for this to be true is not precisely defined by law.

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    It may happen that this requirement contradicts the license restrictions of other proprietary libraries that do not normally accompany the operating system. Such a contradiction means you cannot use both them and the Library together in an executable that you distribute.

    7. You may place library facilities that are a work based on the Library side-by-side in a single library together with other library facilities not covered by this License, and distribute such a combined library, provided that the separate distribution of the work based on the Library and of the other library facilities is otherwise permitted, and provided that you do these two things:

    a) Accompany the combined library with a copy of the same work based on the Library, uncombined with any other library facilities. This must be distributed under the terms of the Sections above.

    b) Give prominent notice with the combined library of the fact that part of it is a work based on the Library, and explaining where to find the accompanying uncombined form of the same work.

    8. You may not copy, modify, sublicense, link with, or distribute the Library except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense, link with, or distribute the Library is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.

    9. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Library or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Library (or any work based on the Library), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Library or works based on it.

    10. Each time you redistribute the Library (or any work based on the Library), the recipient automatically receives a license from the original licensor to copy, distribute, link with or modify the Library subject to these terms and conditions. You may not impose any further restrictions on the recipients’ exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties with this License.

    11. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Library at all. For example, if a patent license would not permit royalty-free redistribution of the Library by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Library.

    If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply, and the section as a whole is intended to apply in other circumstances.

    It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice.

    This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.

    12. If the distribution and/or use of the Library is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Library under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.

    13. The Free Software Foundation may publish revised and/or new versions of the Lesser General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.

    Each version is given a distinguishing version number. If the Library specifies a version number of this License which applies to it and “any later version”, you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Library does not specify a license version number, you may choose any version ever published by the Free Software Foundation.

    14. If you wish to incorporate parts of the Library into other free programs whose distribution conditions are incompatible with these, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.

    NO WARRANTY

    15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE LIBRARY “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

    16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

    END OF TERMS AND CONDITIONS

    How to Apply These Terms to Your New Libraries

    If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).

    To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.

    one line to give the library’s name and an idea of what it does.
    Copyright (C) year name of author

    This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

    Also add information on how to contact you by electronic and paper mail.

    You should also get your employer (if you work as a programmer) or your school, if any, to sign a “copyright disclaimer” for the library, if necessary. Here is a sample; alter the names:

    Yoyodyne, Inc., hereby disclaims all copyright interest in the library `Frob’ (a library for tweaking knobs) written by James Random Hacker.

    signature of Ty Coon, 1 April 1990
    Ty Coon, President of Vice

    That’s all there is to it!

    End User License Agreement

    The Japanese version of the Agreement shall be the original, and the English translation below is provided as a reference. Should discrepancies arise in the interpretation of the Japanese original and English translation, the interpretation of the Japanese agreement shall take precedence.
    This End User License Agreement (henceforth, “Agreement,” including game distribution terms) shall apply to all relationships between KADOKAWA Corporation (henceforth, “Company”) and the Purchaser (includes cases where a different person installs this Software on a computer device, and shall henceforth be referred to as the “User”) of the Company’s “RPG Maker MV” (henceforth, “Software”). The User, prior to using the Software, shall carefully read this Agreement.
    The User shall consent to this Agreement upon commencing use of the Software.
    Furthermore, regarding the use of this Software, in the event the Company establishes usage conditions and cautionary items, etc. (henceforth, “usage conditions, etc.”) on its official website (http://www.rpgmakerweb.com/support) (henceforth, “official website”), the User shall consent to, and observe, these usage conditions, etc. as part of the Agreement.
    Also, the Software uses the open-source program “Qt”, and the Agreement shall not apply.
    Refer to the text of the “GNU Lesser General Public License” at the end of the Agreement.

    Article 1: Installation

    1. The User may use the Software upon installing it on a single computer device compatible with the Software (henceforth, “user device”).
    2. In the event the User possesses multiple computer devices, the User may use, upon installation, the Software on a second user device for the purpose of sole use by the User limited to cases where the User is a Licensed User of the Software as defined by Article 3 Paragraph 1. However, even in such cases, the User shall not allow a third party other than the User to use the Software installed on either of the user devices.

    Article 2: Network Authentication

    1. The User shall, upon installing the Software, perform a network authentication for the Software following the method separately prescribed by the Company.
    2. Should the network authentication in the previous Paragraph not be completed in an ordinary manner, regardless of reason, the User shall agree in advance that that the Software cannot be activated and used.

    Article 3: User Registration

    1. The User shall perform a User Registration of the Software in the manner separately prescribed by the Company upon commencing usage of the Software, and following completion of User Registration, shall become a Licensed User (henceforth, “Licensed User”) of the Software.
    2. The User shall agree in advance that the Company shall provide no support regarding the use, etc. of this Software to Users who have not completed the User Registration described in the previous Paragraph.

    Article 4: Handling of Personal Information

    The Company shall handle personal information provided by the User in an appropriate and legal manner in accordance with the terms defined in the Company’s “Privacy Policy” (http://www.kadokawa.co.jp/privacy/).

    Article 5: Licensing

    The Company shall license use of the Software as follows limited to cases where the User is a Licensed User.
    1. Creation of original games (henceforth, “User Games”) using the Software (including the computer programs comprising the Software) and the materials (referring to text, music, images, etc., henceforth, “Company Materials”) recorded in the Software. Furthermore, the User cannot record or use, etc. Company Materials in the original games they create using creation tools, etc. they created or provided by third parties without obtaining the Company’s advance written consent.
    2. To transfer, rent, screen, public broadcast, or make transmittable (henceforth, generally referred to as “distribute, etc.”), whether for fee or gratis, the User Games created in accordance with the previous Paragraph. However, in such cases, the User shall abide by the“Game Distribution Terms” appended to this Agreement.

    Article 6: Prohibitions

    1. The User, in using the Software, shall abide by the User obligations defined in the Agreement and usage conditions, etc. (henceforth, generally referred to as “Agreement, etc.”) and shall use the Software in an appropriate and legal manner.
    2. The User, in using the Software, shall not commit the following acts.
    3. Acts where multiple persons use the Software installed on the two user devices in accordance with Article 1, Paragraph 2, and acts where the Software is installed and used on three or more user devices. However, in cases where educational institutions, etc. require multiple licenses, advance notice shall be given and usage conditions shall be determined in accordance with a separate consultation and agreement with the Company.

      1. Acts where multiple persons use the Software installed on the two user devices in accordance with Article 1, Paragraph 2, and acts where the Software is installed and used on three or more user devices. However, in cases where educational institutions, etc. require multiple licenses, advance notice shall be given and usage conditions shall be determined in accordance with a separate consultation and agreement with the Company.

      2. Acts where the security features of the Software are disabled through using bugs or malfunctions, etc. in the Software, or through using the Software in a manner not permitted by the Company. Also, acts where derivative software is produced via adaptation or translation of the Software.

      3. Acts where the Software is reproduced, published, screened, rented, sold, disseminated, displayed, publically broadcasted, or made transmittable, etc., in whole or in part, without the prior written consent of the Company, and acts where the Software’s computer program (henceforth, “Company’s program”) and Company Materials are distributed, etc. independently.

      4. Acts in violation of the Agreement, etc.

      5. Acts that cause harm to the Company, other Users or third parties, as well as acts with such potential.

      6. Any other acts the Company deems improper.

    4. Should the User violate the obligations of this Article, the Company may take measures such as issuing a warning to the user. The User shall provide compensatory damages for any damages incurred by the Company arising from the User’s violation of their obligations in this Article.

    Article 7: Attribution of Rights

    1. Copyrights, neighboring rights, and all other intellectual property rights pertaining to the Software (including Company programs and Company Materials) shall belong to the Company.
    2. Copyrights, neighboring rights, and all other intellectual property rights pertaining to user games (excluding Company programs and Company Materials) and materials created by the User (text, music, images, etc.) shall belong to the relevant user game and the User who produced the relevant materials.

    Article 8: Disclaimers

    1. The Company shall bear no responsibility whatsoever for damages incurred by the User due to the use of the Software, except in cases of intentional acts or gross negligence by the Company.
    2. Even in cases where the Company is liable in accordance with the previous Paragraph, except for intentional acts or gross negligence by the Company, the Company’s representatives, or the Company’s employees, damages for which the User can request compensation shall be limited to direct and ordinary damages incurred by the User, and the Company shall be in no way liable for special damages, indirect damages, lost income, and attorney’s fees, or any other such damages incurred by the User. In all circumstances, the total amount of compensatory damages to be borne by the Company shall not exceed the purchase price the User actually expended for the Software.
    3. The Company shall exercise the utmost care in maintaining Software reliability, but no warranty whatsoever shall be provided for the following matters, and the User shall use the Software at their own responsibility and expense.

      The compatibility of this software toward specific objectives

      Reliability and stability of Software operation

    4. The Company shall be in no way liable for problems and disputes occurring with third parties due to the User using the Software, and creating and distributing, etc., User Games.

    Article 9: Modification to the Agreement, Etc.

    The Company may modify the Agreement, etc. without the User’s consent. In such cases, the Company shall officially announce the modifications on its official website no earlier than one month prior to the date the changes are to take effect. The modified Agreement, etc. shall come into force from the date specified on the Company’s official website.

    Article 10: Interpretation of the Agreement, Etc.

    The Japanese version of the Agreement, etc. shall be the original, and versions of the Agreement, etc. translated into languages other than Japanese shall be created as reference translations. In the event discrepancies occur in the interpretation of the Japanese original and the reference translations, the interpretation of the Japanese original shall take precedence.

    Article 11: Governing Law

    This Agreement, etc. shall be governed by the laws of Japan, and shall be incorporated in accordance with the laws of Japan.

    Article 12: Jurisdiction

    In the event the usage, etc. of the Software, and the interpretation and application of the Agreement, etc. requires litigation, the User shall agree in advance that the Tokyo District Court (Japan) shall have exclusive jurisdiction as the court of first instance.
    These user distribution terms (henceforth, “Terms”) define the creation and distribution, etc. of User Games by Licensed Users. Users shall abide by these Terms as part of the End User License Agreement (henceforth, “Agreement”). Also, definitions of terminology in these Terms shall be as defined in the Agreement unless otherwise specified.

    GGG Official DLC Terms and Conditions for RPG Maker Unite

    These RMU Terms and Conditions (these “Terms”) shall apply to all relations between Gotcha Gotcha Games Inc. (“we”, “our” or “us”) and the purchaser (the “User”, including the person who installs the Official DLC) of DLC produced by us and DLC produced by individuals, groups or corporations other than us and certified by us (collectively, the “Official DLC”). The User shall read these Terms before using the Official DLC. The User shall be deemed to have agreed to these Terms upon the use of the Official DLC.
    In addition, when we provide terms of use and precautions, etc., in addition to these Terms (the “Terms of Use”) on the official website (https://rpgmakerofficial.com/, the “Official Website”), the User shall comply with the Terms of Use in an integrated manner with these Terms.

    Article 1 (Scope of Application)

    1. These Terms shall apply only to personal usage (including commercial usage). These Terms shall not apply to any business use and commercial use of any form of corporation, group, association, foundation, public organization, political organization, religious organization, academic organization, administrative organization, educational institution, or any other equivalent organization (collectively, “Corporation, etc.”). If the User falls within a Corporation, etc., the User shall agree to terms of use based upon individual consultations with us.

      For inquiries about a Corporation etc., please visit the following: info@gotchagotcha.jp

      However, if the User is a representative of an individual association to produce independent games (so-called companion circles, etc.), these Terms shall apply.
    2. These Terms shall apply to the Official DLC, including the Editor as a game creation tool, the materials, and the sample game installed with it.

    Article 2 (Installation)

    1. The User may use the Official DLC by purchasing or licensing it in an authorized manner as recognized by us.
    2. For each Official DLC purchase, the Official DLC is available to only one User.

    Article 3 (Certification)

    1. When using the Official DLC, the User shall authenticate under the Official DLC certification procedure if we separately provide it. If the User has duly purchased the Official DLC through Steam, it shall have been certified at the time of such purchase.
    2. If the certification in the preceding clause is not completed successfully, the User shall agree in advance that the Official DLC may not be started or used for any reason whatsoever.

    Article 4 (Handling of Personal Information)

    We shall handle personal information provided by the User appropriately under our “Privacy Policy” (https://www.gotchagotcha.jp/privacy.html).

    Article 5 (License)

    We hereby license the User who has purchased the Official DLC in an authorized manner as recognized by us to use the Official DLC as follows:
    1. The User may edit, modify, or process the Official DLC in our products including our Maker Series, their programs other than our products, or the works created by other game creation tools of other companies.
    2. When using the Official DLC in our products, the User shall agree to and comply with the terms and conditions for each product.
    3. To indicate in the attached document of the original game created by the User (the “User Game”), or in a place where the User can view it, that the User created the User Game using the Official DLC, and to indicate the description of rights as specified by us.

    Article 6 (User Representations and Warranties)

    The User represents and warrants as follows:
    1. The User has the legal capacity to agree to these Terms.
    2. The User complies with all applicable laws and regulations regarding the use of the Official DLC and is subject to these Terms.

    Article 7 (Prohibited Activities)

    1. When using the Official DLC, the User shall comply with the duties of the User provided in these Terms and properly and lawfully use the Official DLC.
    2. When using the Official DLC, the User shall not engage in any of the following acts:

      A. To allow more than one person to use the Official DLC.

      B. To unlock the security of the Official DLC by taking advantage of a bug or defect in the Official DLC or by using the Official DLC in a manner not permitted by us. To solely distribute, transfer, or lend the Official DLC regardless of the way of reproducing, altering, modifying, adapting, translating, or otherwise.

      C. Any act in violation of these Terms.

      D. Any act that causes or is likely to cause damage to us, other Users, or other third parties.

      E. Any other act that we deem inappropriate.

    3. If the User breaches any of the obligations of this article, we may issue warnings or take other measures against the User. If the User causes damage to us due to the User’s breach of the obligations in this article, the User shall indemnify us for such damages (including reasonable attorneys’ fees).

    Article 8 (Ownership of Rights)

    1. Copyrights, neighboring rights, and other intellectual property rights related to the Official DLC (including Our Program and Our Material) shall belong to us, certified DLC creators, or to third parties we recognize.
    2. Copyrights, neighboring rights, and other intellectual property rights related to the User Game (excluding Our Program and Our Material) and materials (text, music, images, etc.) created by the User shall belong to the User who created the User Game and the materials.

    Article 9 (Feedback by Users)

    If the User provides us with any comments, suggestions, or feedback regarding the Official DLC or other services we provide, the User agrees that we are free to use, disclose, reproduce, license, or otherwise exploit any such comments, suggestions, or feedback in any way we deem appropriate, without any obligation or restriction whatsoever.

    Article 10 (Disclaimer)

    1. If we are liable for minor negligence for damage caused to the User by using the Official DLC or otherwise in connection with the Official DLC, the damage for which the User is entitled to claim compensation from us shall be limited to the purchase price of the Official DLC incurred by such User. In this case, the damage shall be limited to direct and ordinary damage actually caused to the User. We will not be liable for any special damage, indirect damage, lost profit, attorney’s fees, or similar damage to the User. However, this limitation of liability shall not apply if we are willfully or grossly negligent.
    2. We take care to maintain the reliability of the Official DLC but do not warrant the following, and the User shall use the Official DLC at their own risk and expense.

      A. Fitness for a particular purpose of the Official DLC

      B. Reliability and stability of the operation of the Official DLC

    3. We will not be liable for any trouble or dispute with any third party arising from the use of the Official DLC or the production and Distribution, etc., of the User Game by the User.

    Article 11 (Assignment of Contractual Status)

    If we have transferred the business related to the Official DLC to a third party (including the case where the business is succeeded due to business transfer, share transfer, merger, or company split or for any other reason), in connection with such a business transfer, etc., we may transfer the contractual status based on these Terms, rights, and obligations and information of the User to the transferee of such business transfer, etc., and the User agrees to such assignment, etc., without objection to this Article.

    Article 12 (Changes to these Terms)

    We may change these Terms without the consent of the User. In the event of any change of these Terms, we will notify the User or publicize the updated Terms by posting the effective date and details of the updated Terms on the Official Website or by any other appropriate means. However, if there is any change that requires the consent of the User under applicable laws, we shall obtain the User’s consent in a manner prescribed by us.

    Article 13 (Interpretation)

    The original version of these Terms is the Japanese version, and any Terms, which have been translated into a language other than Japanese, have been prepared as a reference. If there is any discrepancy between the original Japanese version and the relevant reference translation, the Japanese version shall prevail.

    Article 14 (Contact)

    Inquiries regarding the Official DLC and other contact from the User to us and notices regarding any amendment to these Terms and other contact from us to the User shall be made in the manner prescribed by us.

    Article 15 (Severability)

    If any of the provisions or any part contained in these Terms are declared invalid or unenforceable under the Consumer Contract Act and other applicable laws and regulations, the validity and enforceability of the remaining provisions in these Terms shall in no way be affected or impaired.

    Article 16 (Governing Law)

    These Terms shall be governed by and construed in accordance with the laws of Japan.

    Article 17 (Jurisdiction)

    The Tokyo District Court shall be the exclusive jurisdictional court of first instance in the event of any dispute as to the use of the Official DLC or the interpretation and application of these Terms.
    Effective as of April 28, 2023