RPG MAKER MZ HELP
Event Commands
Screen
Fadeout Screen
Function
Slowly fades the screen out to black. There are no parameters to set.
Remarks
- The screen will remain faded out until the [Fadein Screen] event command is run.
- Elements such as the menu, message window, and battle command window will still be visible even while faded out.
- If run during a battle event, everything except the command window and messages will appear black. Enemies, etc. will not be visible.
Fadein Screen
Function
Returns the screen to normal after using the [Fadeout Screen] event command. There are no parameters to set.
Tint Screen
Function
Changes the color tone of the entire screen. The color tone of images and message windows will not change.
Settings
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Color Tone
Specifies the amount of [Red], [Green], and [Blue] to add (-255 to 255). Set the strength of the gray scale filter (0 to 255) by changing the [Gray] value. The higher the value, the stronger the overall color tone will be. By clicking the [Normal], [Dark], [Sepia], [Sunset], or [Night] buttons below, values representing each color tone will be applied. ([Normal] will return the color tone back to its original setting.) Check the color tone using the preview area on the right.
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Duration
Specify the amount of time changing the tint of the screen will take in number of frames (1 to 999). One frame is equal to 1/60th of a second.
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Wait for Completion
When enabled, processing will wait for this event command to finish.
Remarks
- This color tone will remain in effect, including during battle, until this event command is used again to change the settings.
Flash
Function
Causes the entire screen to change to the specified color for an instant, then slowly return to normal. You can use this to express things like lightning.
Settings
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Flash Color
Specify the color to display using the [Red], [Green], and [Blue] component values (0 to 255). The specified color can be checked in the preview area on the right. [Intensity] sets the opacity (0 to 255) of the color. Setting this to 0 will cause the effect to be completely transparent and result in no change on the screen.
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Duration
Specify the amount of time this event will last in number of frames (1 to 999). One frame is equal to 1/60th of a second.
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Wait for Completion
When enabled, processing will wait for this event command to finish.
Shake Screen
Function
Shakes the entire screen left and right.
Settings
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Shake
Set the size (1 to 9) of the shaking range using the [Power] parameter and the speed (1 to 9) of the shaking using the [Speed] parameter.
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Duration
Specify the amount of time this event will last in number of frames (1 to 999). One frame is equal to 1/60th of a second.
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Wait for Completion
When enabled, processing will wait for this event command to finish.
Set Weather Effect
Function
Controls the appearance of weather effects (rain/storm/snow) on the screen.
Settings
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Type
Specify the type of image to display. Set to [None] to stop displaying an image.
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Power
Specify the number of images to display (1 to 9).
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Duration
Specify the amount of time changing the weather will take in number of frames (1 to 999). One frame is equal to 1/60th of a second.
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Wait for Completion
When enabled, processing will wait for this event command to finish.
Remarks
- This cannot be used in battle events.