RPG MAKER MZ HELP
Event Commands
 
		Actor
Change HP
 
			Function
Changes the HP of the actor.
Settings
- 
					ActorsSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify whether to increase or decrease the parameter. 
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					OperandSpecify the amount by which to raise or lower the HP. Select [Constant] to set this to a fixed value, then enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
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					Allow DeathWhen enabled, the actor will be knocked out when their HP falls to 0 or lower. When disabled, the actor's HP will be set to 1 in the event their HP falls to 0 or lower. 
Change MP
 
			Function
Changes the MP of the actor.
Settings
- 
					ActorsSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify whether to increase or decrease the parameter. 
- 
					OperandSpecify the amount by which to raise or lower the MP. Select [Constant] to set this to a fixed value, then enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
Change TP
 
			Function
Changes the TP of the actor.
Settings
- 
					ActorsSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify whether to increase or decrease the parameter. 
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					OperandSpecify the amount by which to raise or lower the TP. Select [Constant] to set this to a fixed value, then enter a value (1 to 100). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
Change State
 
			Function
Changes the state of an actor.
Settings
- 
					ActorsSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify the content (Add/Remove) of the operation. 
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					StatesSpecify the state that will be added or removed. 
Recover All
 
			Function
Fully recovers the HP and MP of the actor, and removes all states.
Settings
- 
					ActorSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
Change EXP
 
			Function
Changes the EXP of the actor.
Settings
- 
					ActorSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify whether to increase or decrease the parameter. 
- 
					OperandSpecify the amount by which to raise or lower the EXP. Select [Constant] to set this to a fixed value, then enter a value (1 to 9999999). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
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					Show Level UpWhen enabled, a message will be displayed on the Play Screen indicating when an actor has leveled up after their EXP increased. 
Change Level
 
			Function
Changes the level of the actor.
Settings
- 
					ActorSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSpecify whether to increase or decrease the parameter. 
- 
					OperandSpecify the amount by which to raise or lower the level. Select [Constant] to set this to a fixed value, then enter a value (1 to 98). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
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					Show Level UpWhen enabled, a message will be displayed on the Play Screen indicating when an actor leveled up after their level increased. 
Change Parameter
 
			Function
Changes the actor's parameters.
Settings
- 
					ActorSelect the target actor. Select [Fixed] when you wish to select a specific actor, then specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					ParameterSpecify the type of parameter to increase or decrease. 
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					OperationSpecify whether to increase or decrease the parameter. 
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					OperandSpecify the amount by which to raise or lower the parameter. Select [Constant] to set this to a fixed value, then enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, then specify the variable to reference. 
Change Skill
 
			Function
Controls the skills that actors can use.
Settings
- 
					ActorSelect the target actor. When selecting a specific actor, select [Fixed] and specify the actor. Select [Variable] when you wish to select an actor using an ID number, then specify the value to reference. 
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					OperationSelect [Learn] to make a skill usable. Select [Forget] to make it unusable. 
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					SkillsSpecify the skill that will be added or removed. 
Change Equipment
 
			Function
Changes the equipment of the actor.
Settings
- 
					ActorSelect the target actor. 
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					Equipment TypeSpecify the type of equipment to change. 
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					Equipment ItemSpecify the new item to equip. The party must possess the specified item. 
Remarks
- Equipment will not be changed if the party does not possess the specified equipment item. To forcibly equip an item, you must first give the equipment item to the party using the [Change Weapons] or [Change Armor] event command.
Change Name
 
			Function
Changes the name of an actor.
Settings
- 
					ActorSelect the target actor. 
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					NameSpecify the new name that will be assigned to the actor. 
Change Class
 
			Function
Changes the class of an actor.
Settings
- 
					ActorSelect the target actor. 
- 
					ClassesSpecify the class that will be assigned to the actor. 
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					Save LevelCheck this box in order to keep the actor's level the same as before the class change. 
Remarks
- Equipment and armor that cannot be used by the new class will automatically be unequipped.
Change Nickname
 
			Function
Changes the nickname of an actor.
Settings
- 
					ActorSelect the target actor. 
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					NicknameSpecify the new nickname that will be assigned to the actor. 
Change Profile
 
			Function
Changes the profile of an actor.
Settings
- 
					ActorSelect the target actor. 
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					ProfileSpecify the profile that will be assigned to the actor.