RPG MAKER MZ HELP

Basic Editor Controls

Names and Functions of Each Window Component

The screen which appears after opening a project is called the "Main Window". The Main Window is used primarily for editing maps and events.
Tools such as the [Database] are opened from the Main Window menu. The functions of each item are as follows.

1. Menu Bar
You can select from the functions of this software here.
2. Toolbar
Click a button to run a specific function.
3. Tile Palette
Shows the tileset you can place on the map. You can switch to the Set Region Edit Mode from the tab on the bottom.
4. Map List
A list of map data included in the current game.
5. Map View
Shows the contents of the current map. Used for design editing and specifying the location for placing events.
6. Status Bar
Shows the details of the selected function, map name, or map coordinates.
7. Layerbutton
Switches layers in map editing mode.

Editing Parameters

Adjusting the parameters available in the various windows of the things you want to make, and specifying things such as text and items is at the core of the creation process when creating games using this software. The different types of items you can set and how to edit them are as follows.

Searching via a Context Menu

The context menu can be opened by right clicking on a map or database. From there, you can select the [Search] option.

The [Search] window will then open. After searching once, you can select [Search Next] or [Search Previous] to continue searching for the same text.